
Omni-Vision System Real-time performance of any vision system is directly dependent on its associated computing and communications resources. For applications having a built-in distance element, the communication factor relies entirely on the available infrastructure and one has to live and cope within the available resources. On the other hand, computation is very much local and high-end computing resources can be pulled in if a situation arises despite trying all other possible means e.g., computationally less intensive algorithms. Inter-system communication has a direct impact on the real-time performances of the systems and bottlenecks come from the amount of data being transferred across. This means new ideas are needed to do the same job requiring minimum transfer of data and without causing additional overheads to the existing communication infrastructure and above all, without compromising the desired level of real-time performance result.
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Project Supervisor: |
Contact : Lee Yew Fai |
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